{{wst>spoiler-banner}} ====== Items ====== \\ ====== Shop Items ====== Shop Items are available for purchase between every battle, allowing you to heal your Pokémon for a price. Prices are calculated based on your current wave. These items may also show up in the item pool if your Pokémon are damaged, inflicted with a status effect, have missing PP, or are fainted respectively. {|class="wikitable" style="max-width: 500px; text-align: center;" !style="text-align: center; min-width: 100px; font-size: 1.25em;"|Item !! !!style="font-size: 1.25em; text-align: center"| Effect |- | {{gameplay:items:potion.png?nolink&50|}}||Potion|| Restores 20 HP or 10% HP, whichever is higher. |- | {{gameplay:items:super_potion.png?nolink&50|}}||Super Potion|| Restores 50 HP or 25% HP, whichever is higher. |- | {{gameplay:items:hyper_potion.png?nolink&50|}}||Hyper Potion|| Restores 200 HP or 50% HP, whichever is higher. |- | {{gameplay:items:max_potion.png?nolink&50|}}||Max Potion|| Restores 100% HP. |- | {{gameplay:items:revive.png?nolink&50|}}||Revive|| Revive one Pokémon and restore 50% HP. |- | {{gameplay:items:max_revive.png?nolink&50|}}||Max Revive|| Revive one Pokémon and restore 100% HP. |- | {{gameplay:items:ether.png?nolink&50|}}||Ether|| Restore 10 PP for one Pokémon move. |- | {{gameplay:items:max_ether.png?nolink&50|}}||Max Ether|| Restore all PP for one Pokémon move. |- | {{gameplay:items:elixir.png?nolink&50|}}||Elixir|| Restore 10 PP for all of one Pokémon's moves. |- | {{gameplay:items:max_elixir.png?nolink&50|}}||Max Elixir|| Restore all PP for all of one Pokémon's moves. |- | {{gameplay:items:full_heal.png?nolink&50|}}||Full Heal|| Heal any status ailment for one Pokémon. |- | {{gameplay:items:full_restore.png?nolink&50|}}||Full Restore|| Fully restores HP for one Pokémon and heals any status ailment. |- | {{gameplay:items:sacred_ash.png?nolink&50|}}||Sacred Ash|| Revives all fainted Pokémon, fully restoring HP. This item only restores the HP of fainted Pokémon. |- |} \\ ====== Item Drops ====== After every battle you will have at least 3 (more if you have Golden Pokéballs) items you can choose to receive. Or, you can test your luck and reroll the available options. \\ ===== Weight ===== Here and in the full item pool below, there are references to weight. The chance of any given item from a tier showing up is that item's weight divided by the total weight of all the items in that tier. Let's take the {{gameplay:balls:pb2.png?nolink|}} [[items:pool:common|Common Tier]] for example. First, we assume your entire party isn't damaged and have full PP, so potions and ethers have a weight of 0, and that you can learn a common TM which is likely. This leaves the total weight of common items at a minimum 17. Lures have a weight of 2. So 2/17 = ~11.7% chances to spawn per common item appearing. \\ ===== Full Item Pool ===== \\ ===== Drop Chance ===== {|class="wikitable" style="width: 100%; max-width:500px; text-align:center;" !colspan ="3" style="font-size:1.5em;text-align:center;"|Rarities |- |{{gameplay:balls:pb2.png?nolink&27|}}||style="font-size:1.2em;"|Common||style="font-size:1.2em;"|**75.1%** |- |{{gameplay:balls:gb2.png?nolink&27|}}||style="font-size:1.2em;"|Great||style="font-size:1.2em;"|**18.5%** |- |{{gameplay:balls:ub2.png?nolink&27|}}||style="font-size:1.2em;"|Ultra||style="font-size:1.2em;"|**4.69%** |- |{{gameplay:balls:rb2.png?nolink&27|}}||style="font-size:1.2em;"|Rogue||style="font-size:1.2em;"|**1.12%** |- |{{gameplay:balls:mb2.png?nolink&27|}}||style="font-size:1.2em;"|Master||style="font-size:1.2em;"|**0.1%** |} \\ ==== Reroll cost ==== Reroll price will get exponentially more expensive until you choose an item. * Without locking rarities: cost = (250 * ⌈ W / 10 ⌉) * 2 ^ R With W being the current wave, R the number of rerolls already done this wave. ⌈ W / 10 ⌉ is a ceiling function, meaning the value inside it is rounded up to the nearest whole number. For instance, waves 1 though 10 have an initial reroll cost of 250, and 11 through 20 have an initial reroll cost of 500. * With locking rarities ([[items#Passive Boosts|see Lock Capsule]]): cost = (I * ⌈ W / 10 ⌉) * 2 ^ R With I being the sum of item's reroll cost in the shop, W being the current wave, R the number of rerolls already done this wave. ⌈ W / 10 ⌉ is a ceiling function, meaning the value inside it is rounded up to the nearest whole number. The cost of each tier of item for rerolling is: {|class="wikitable" style="width: 100%; max-width:500px; text-align:center;" !colspan ="2" style="font-size:1.5em;text-align:center;"|Rarity!!style="font-size:1.5em;text-align:center;"|Reroll Cost |- |{{gameplay:balls:pb2.png?nolink&27|}}||style="font-size:1.2em;"|Common||style="font-size:1.2em;"|**50** |- |{{gameplay:balls:gb2.png?nolink&27|}}||style="font-size:1.2em;"|Great||style="font-size:1.2em;"|**125 ** |- |{{gameplay:balls:ub2.png?nolink&27|}}||style="font-size:1.2em;"|Ultra||style="font-size:1.2em;"|**300** |- |{{gameplay:balls:rb2.png?nolink&27|}}||style="font-size:1.2em;"|Rogue||style="font-size:1.2em;"|**750** |- |{{gameplay:balls:mb2.png?nolink&27|}}||style="font-size:1.2em;"|Master||style="font-size:1.2em;"|**2000** |} \\ ===== Pokéballs ===== {|class="wikitable" style="width: 100%; max-width:500px; text-align:center;" !colspan="2" style="font-size:1.5em;text-align:center;"|Item !!style="font-size:1.5em;text-align:center;"|Effect |- | {{gameplay:balls:pb.png?nolink&50|}}|| Poké Ball||**1x** Catch Rate |- | {{gameplay:balls:gb.png?nolink&50|}}|| Great Ball|| **1.5x** Catch Rate |- | {{gameplay:balls:ub.png?nolink&50|}}|| Ultra Ball|| **2x** Catch Rate |- | {{gameplay:balls:rb.png?nolink&50|}}|| Rogue Ball|| **3x** Catch Rate |- | {{gameplay:balls:mb.png?nolink&50|}}|| Master Ball|| **100%** Catch Rate |} \\ ===== X Items ===== Raises the respective stat by one stage for 5 waves. All X Items are Common items with a weight of 4 in the item pool. The only exception is Dire Hit which is {{gameplay:balls:gb2.png?nolink|}} Great tier with the same weight. ^ Item ^^ Stat Boosted ^ | {{gameplay:items:x_attack.png?nolink&50|}} | X Attack | Attack | | {{gameplay:items:x_defense.png?nolink&50|}} | X Defense | Defense | | {{gameplay:items:x_sp_atk.png?nolink&50|}} | X Sp. Atk | Special Attack | | {{gameplay:items:x_sp_def.png?nolink&50|}} | X Sp. Def | Special Defense | | {{gameplay:items:x_speed.png?nolink&50|}} | X Speed | Speed | | {{gameplay:items:x_accuracy.png?nolink&50|}} | X Accuracy | Accuracy | | {{gameplay:items:dire_hit.png?nolink&50|}} | Dire Hit | Critical Hit Ratio | \\ ====== Consumables ====== Consumables are items that, whether they disappear on use or are visible in the item list on the summary screen or the top of the battle screen, cannot be transferred between Pokémon or stolen. \\ ===== Vitamins ===== Increases the holder's base stat by 10%. The higher your IVs, the higher the stack limit. Vitamins can't be transferred between Pokémon. Vitamins all have a weight of 3 in the {{gameplay:balls:gb2.png?nolink|}} Great item pool. ^ Item ^^ Stat Increased ^ | {{gameplay:items:hp_up.png?nolink&50|}} | HP Up | HP | | {{gameplay:items:protein.png?nolink&50|}} | Protein | Attack | | {{gameplay:items:iron.png?nolink&50|}} | Iron | Defense | | {{gameplay:items:calcium.png?nolink&50|}} | Calcium | Special Attack | | {{gameplay:items:zinc.png?nolink&50|}} | Zinc | Special Defense | | {{gameplay:items:carbos.png?nolink&50|}} | Carbos | Speed | \\ ===== Rare Candy ===== Rare Candy shows up in the common pool with a weight of 2, Rarer Candy shows up in the {{gameplay:balls:ub2.png?nolink|}} Ultra pool with a weight of 4. {|class="wikitable" style="max-width: 500px; width: 100%; text-align: center;" !colspan="2" style="min-width: 100px; text-align: center; font-size:1.2em "|Item !! style="text-align: center; font-size:1.2em"|Effect |- |{{gameplay:items:rare_candy.png?nolink&50|}}|| Rare Candy|| Increases level of a Pokémon by 1. |- |{{gameplay:items:rarer_candy.png?nolink&50|}}|| Rarer Candy|| Increases all party members' level by 1. |- |} \\ ===== PP Increase ===== The PP Up item is in the {{gameplay:balls:gb2.png?nolink|}} Great pool and has a weight of 2. The PP Max item is in the {{gameplay:balls:ub2.png?nolink|}} Ultra pool and has a weight 9. {|class="wikitable" style="max-width: 500px; width: 100%; text-align: center;" !colspan="2" style="min-width: 100px; text-align: center; font-size:1.2em "|Item !! style="text-align: center; font-size:1.2em"|Effect |- |{{gameplay:items:pp_up.png?nolink&50|}}||PP Up||Permanently increases PP for one Pokémon move by 1 for every 5 maximum PP (maximum 3) |- |{{gameplay:items:pp_max.png?nolink&50|}}||PP Max||Permanently increases PP for one Pokémon move by 3 for every 5 maximum PP (maximum 3) |- |} \\ ===== Mint ===== All mints show up in the {{gameplay:balls:ub2.png?nolink|}} Ultra pool with a weight of 4. When used they change a single Pokémon's nature to the nature in the mint's title. Using a mint on a Pokémon unlocks the corresponding nature for the starter. ^ Mint |^ Effect ^ | {{gameplay:items:mint_neutral.png?nolink|}} | Bashful Mint | Changes a Pokémon's nature to Bashful (Neutral). | | {{gameplay:items:mint_neutral.png?nolink|}} | Docile Mint | Changes a Pokémon's nature to Docile (Neutral). | | {{gameplay:items:mint_neutral.png?nolink|}} | Hardy Mint | Changes a Pokémon's nature to Hardy (Neutral). | | {{gameplay:items:mint_neutral.png?nolink|}} | Quirky Mint | Changes a Pokémon's nature to Quirky (Neutral). | | {{gameplay:items:mint_neutral.png?nolink|}} | Serious Mint | Changes a Pokémon's nature to Serious (Neutral). | | {{gameplay:items:mint_atk.png?nolink|}} | Adamant Mint | Changes a Pokémon's nature to Adamant (+Atk/-SpAtk). | | {{gameplay:items:mint_atk.png?nolink|}} | Brave Mint | Changes a Pokémon's nature to Brave (+Atk/-Spd). | | {{gameplay:items:mint_atk.png?nolink|}} | Lonely Mint | Changes a Pokémon's nature to Lonely (+Atk/-Def). | | {{gameplay:items:mint_atk.png?nolink|}} | Naughty Mint | Changes a Pokémon's nature to Naughty (+Atk/-SpDef). | | {{gameplay:items:mint_def.png?nolink|}} | Bold Mint | Changes a Pokémon's nature to Bold (+Def/-Atk). | | {{gameplay:items:mint_def.png?nolink|}} | Impish Mint | Changes a Pokémon's nature to Impish (+Def/-SpAtk). | | {{gameplay:items:mint_def.png?nolink|}} | Lax Mint | Changes a Pokémon's nature to Lax (+Def/-SpDef). | | {{gameplay:items:mint_def.png?nolink|}} | Relaxed Mint | Changes a Pokémon's nature to Relaxed (+Def/-Spd). | | {{gameplay:items:mint_spatk.png?nolink|}} | Modest Mint | Changes a Pokémon's nature to Modest (+SpAtk/-Atk). | | {{gameplay:items:mint_spatk.png?nolink|}} | Mild Mint | Changes a Pokémon's nature to Mild (+SpAtk/-Def). | | {{gameplay:items:mint_spatk.png?nolink|}} | Quiet Mint | Changes a Pokémon's nature to Quiet (+SpAtk/-Spd). | | {{gameplay:items:mint_spatk.png?nolink|}} | Rash Mint | Changes a Pokémon's nature to Rash (+SpAtk/-SpDef). | | {{gameplay:items:mint_spdef.png?nolink|}} | Calm Mint | Changes a Pokémon's nature to Calm (+SpDef/-Atk). | | {{gameplay:items:mint_spdef.png?nolink|}} | Careful Mint | Changes a Pokémon's nature to Careful (+SpDef/-SpAtk). | | {{gameplay:items:mint_spdef.png?nolink|}} | Gentle Mint | Changes a Pokémon's nature to Gentle (+SpDef/-Def). | | {{gameplay:items:mint_spdef.png?nolink|}} | Sassy Mint | Changes a Pokémon's nature to Sassy (+SpDef/-Spd). | | {{gameplay:items:mint_spd.png?nolink|}} | Hasty Mint | Changes a Pokémon's nature to Hasty (+Spd/-Def). | | {{gameplay:items:mint_spd.png?nolink|}} | Jolly Mint | Changes a Pokémon's nature to Jolly (+Spd/-SpAtk). | | {{gameplay:items:mint_spd.png?nolink|}} | Naive Mint | Changes a Pokémon's nature to Naive (+Spd/-SpDef). | | {{gameplay:items:mint_spd.png?nolink|}} | Timid Mint | Changes a Pokémon's nature to Timid (+Spd/-Atk). | \\ ===== Evolution Items ===== Evolution Items can appear in the {{gameplay:balls:gb2.png?nolink|}} Great or {{gameplay:balls:ub2.png?nolink|}} Ultra item pool **if** a Pokémon that can evolve by one is in a player's party. The weight of Evolution Items will increase as more waves are completed. * {{gameplay:balls:gb2.png?nolink|}} Great Tier Evolution Items begin at a weight of 1 and have a maximum weight of 8. * {{gameplay:balls:ub2.png?nolink|}} Ultra Tier Evolution Items begin at a weight of 4 and have a maximum weight 32. ^ Item |^ Rarity ^ Evolves ^ | {{gameplay:items:linking_cord.png?nolink&150|}} | Linking Cord | {{gameplay:balls:gb2.png?nolink|}} Great | Kadabra->Alakazam, Machoke->Machamp, Graveler->Golem,Alolan Graveler->Alolan Golem, Boldore->Gigalith, Haunter->Gengar, Onix->Steelix(Must know a Steel type move), Scyther->Scizor(Must know a Steel type move), Clamperl->Huntail, Clamperl->Gorebyss, Dusclops->Dusknoir, Electabuzz->Electivire, Feebas->Milotic, Gurdurr->Conkeldurr, Magmar->Magmortar, Phantump->Trevenant, Poliwhirl->Politoed, Porgyon->Porygon2, Porgyon2->PorygonZ, Pumpkaboo->Gourgeist, Rhydon->Rhyperior, Seadra->Kingdra, Slowpoke->Slowking, Spritzee->Aromatisse, Swirlix->Slurpuff, Karrablast->Escavalier(Must have caught or hatched Shelmet at least once)| | {{gameplay:items:sun_stone.png?nolink&150|}} | Sun Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Gloom->Bellossom, Sunkern->Sunflora, Cottonee->Whimsicott, Petilil->Lilligant(During Day/Dawn), Petilil->Hisuian Lilligant(During Night/Dusk), Helioptile->Heliolisk| | {{gameplay:items:moon_stone.png?nolink&150|}} | Moon Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Nidorina->Nidoqueen, Nidorino->Nidoking, Clefairy->Clefable, Jigglypuff->Wigglytuff, Skitty->Delcatty, Munna->Musharna| | {{gameplay:items:leaf_stone.png?nolink&150|}} | Leaf Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Gloom->Vileplume, Weepinbell ->Victreebel, Hisuian Voltorb->Hisuian Electrode, Exeggcute->Exeggutor, Exeggcute->Alolan Exeggutor(Island/Beach Biome), Eevee->Leafeon, Nuzleaf->Shiftry, Pansage->Simisage| | {{gameplay:items:fire_stone.png?nolink&150|}} | Fire Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Vulpix->Ninetales, Growlithe->Arcanine, Hisuian Growlithe->Hisuian Arcanine, Eevee->Flareon, Pansear->Simisear, Capsakid->Scovillain| | {{gameplay:items:water_stone.png?nolink&150|}} | Water Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Poliwhirl->Poliwrath, Shellder->Cloyster, Staryu->Starmie, Eevee->Vaporeon, Lombre->Ludicolo, Panpour->Simipour| | {{gameplay:items:thunder_stone.png?nolink&150|}} | Thunder Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Pikachu->Raichu, Pikachu->Alolan Raichu(Island/Beach Biome)(Does not evolve cosplay/let's go versions of Pikachu), Magneton->Magnezone, Eevee to evolve into Jolteon, Nosepass->Probopass, Eelektrik->Eelektross, Charjabug->Vikavolt, Tadbulb->Bellibolt| | {{gameplay:items:ice_stone.png?nolink&150|}} | Ice Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Alolan Sandshrew->Alolan Sandslash,, Alolan Vulpix->Alolan Ninetales, Eevee->Glaceon, Galarian Darumaka->Galarian Darmanitan, Crabrawler->Crabominable, Cetoddle->Cetitan| | {{gameplay:items:dusk_stone.png?nolink&150|}} | Dusk Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Murkrow->Honchkrow, Misdreavus->Mismagius, Lampent->Chandelure, Doublade->Aegislash| | {{gameplay:items:dawn_stone.png?nolink&150|}} | Dawn Stone | {{gameplay:balls:gb2.png?nolink|}} Great | Male Kirlia->Gallade, Female Snorunt->Froslass| | {{gameplay:items:cracked_pot.png?nolink&150|}} | Cracked Pot | {{gameplay:balls:gb2.png?nolink|}} Great | Phony Form Sinistea->Phony Form Polteageist| | {{gameplay:items:sweet_apple.png?nolink&150|}} | Sweet Apple | {{gameplay:balls:gb2.png?nolink|}} Great | Applin->Appletun| | {{gameplay:items:tart_apple.png?nolink&150|}} | Tart Apple | {{gameplay:balls:gb2.png?nolink|}} Great | Applin->Flapple| | {{gameplay:items:strawberry_sweet.png?nolink&150|}} | Strawberry Sweet | {{gameplay:balls:gb2.png?nolink|}} Great | Milcery->Alcremie see [[gameplay:evolutions#alcremie_form_evolutions|Here]] for forms| | {{gameplay:items:unremarkable_teacup.png?nolink&150}} | Unremarkable Teacup | {{gameplay:balls:gb2.png?nolink|}} Great | Counterfeit Form Poltchageist->Unremarkable Form Sinistcha| | {{gameplay:items:chipped_pot.png?nolink&150|}} | Chipped Pot | {{gameplay:balls:ub2.png?nolink|}} Ultra | Antique Form Sinistea->Antique Form Polteageist| | {{gameplay:items:black_augurite.png?nolink&150|}} | Black Augurite | {{gameplay:balls:ub2.png?nolink|}} Ultra | Scyther->Kleavor| | {{gameplay:items:galarica_cuff.png?nolink&150|}} | Galarica Cuff | {{gameplay:balls:ub2.png?nolink|}} Ultra | Galarian Slowpoke->Galarian Slowbro| | {{gameplay:items:galarica_wreath.png?nolink&150|}} | Galarica Wreath | {{gameplay:balls:ub2.png?nolink|}} Ultra | Galarian Slowpoke->Galarian Slowking| | {{gameplay:items:peat_block.png?nolink&150|}} | Peat Block | {{gameplay:balls:ub2.png?nolink|}} Ultra | Ursaring->Ursaluna| | {{gameplay:items:auspicious_armor.png?nolink&150|}} | Auspicious Armor | {{gameplay:balls:ub2.png?nolink|}} Ultra | Charcadet->Armarouge| | {{gameplay:items:malicious_armor.png?nolink&150|}} | Malicious Armor | {{gameplay:balls:ub2.png?nolink|}} Ultra | Charcadet->Ceruledge| | {{gameplay:items:masterpiece_teacup.png?nolink&150|}} | Masterpiece Teacup | {{gameplay:balls:ub2.png?nolink|}} Ultra | Artisan Form Poltchageist->Masterpiece Form Sinistcha| | {{gameplay:items:metal_alloy.png?nolink&150|}} | Metal Alloy | {{gameplay:balls:ub2.png?nolink|}} Ultra | Duraludon->Archaludon| | {{gameplay:items:scroll_of_darkness.png?nolink&150|}} | Scroll Of Darkness | {{gameplay:balls:ub2.png?nolink|}} Ultra | Kubfu->Single Strike Style Urshifu| | {{gameplay:items:scroll_of_waters.png?nolink&150|}} | Scroll Of Waters | {{gameplay:balls:ub2.png?nolink|}} Ultra | Kubfu->Rapid Strike Style Urshifu| | {{gameplay:items:syrupy_apple.png?nolink&150|}} | Syrupy Apple | {{gameplay:balls:ub2.png?nolink|}} Ultra | Applin->Dipplin| \\ ====== Special Items ====== Voucher Info: * Vouchers cannot be found in the item selection screen in the daily run. * Standard Egg Vouchers have a weight of 1 and disappears after 1 reroll. * Egg Voucher Plus has a weight of 3, which decreases by 1 per reroll. * This means that Egg Voucher Plus cannot be found after 3 rerolls. * Egg Voucher Premium has a weight of 5, which decreases by 2 per reroll (**Cannot be found in any Endless Mode**) . * This means that Egg Voucher Premium cannot be found after 3 rerolls. DNA Splicers have a weight of 24 as long as the player has 2 or more unspliced Pokémon in their party. In Spliced Endless mode, DNA Splicers show up in the {{gameplay:balls:gb2.png?nolink|}} Great item pool with a weight of 4 - under the same conditions that the player has 2 or more unspliced Pokémon in their party. Tera shards have a weight of 1. Once you get one, it has a 1/3 chance to be a random type of your party members. It has a 2/3 chance of being a purely random type, and a 1/64 chance of being Stellar. ^ Item |^ Rarity ^ Effect ^ | {{gameplay:items:coupon.png?nolink&50}} | Egg Voucher | {{gameplay:balls:gb2.png?nolink&25|}} Great | Lets you spin the gacha once. | | {{gameplay:items:voucher.png?nolink&50}} | Egg Voucher Plus | {{gameplay:balls:rb2.png?nolink&25}} Rogue | Lets you spin the gacha 5 times. | | {{:gameplay:items:mystic_ticket.png?nolink&50}} | Egg Voucher Premium | {{gameplay:balls:mb2.png?nolink&25|}} Master | Lets you spin the gacha 10 times. **Cannot be found in any Endless Mode** | | {{gameplay:items:dna_splicers.png?nolink&50}} | DNA Splicers | {{gameplay:balls:mb2.png?nolink&25|}} Master | Fuses 2 party members together. See [[mechanics#fusion|(Here)]] for more info | | {{gameplay:shards:stellar.png?nolink&50}} | Tera Shard | {{gameplay:balls:gb2.png?nolink&25|}} Great | Changes one party member's typing to the tera type for 10 rounds. | \\ ====== Held Items ====== ===== Berries ===== //Note: Max Stack indicates the maximum amount of this item you can hold at one time, per pokemon for held items.// ^ Item ^^ Effect ^ Max Stack ^ | {{gameplay:berries:apicot.png?nolink|}} | Apicot Berry | Raises Sp. Def if HP is below 25%. | 3 | | {{gameplay:berries:enigma.png?nolink|}} | Enigma Berry | Restores 25% HP if hit by a super effective move. | 2 | | {{gameplay:berries:ganlon.png?nolink|}} | Ganlon Berry | Raises Defense if HP is below 25%. | 3 | | {{gameplay:berries:lansat.png?nolink|}} | Lansat Berry | Raises critical hit ratio if HP is below 25%. | 3 | | {{gameplay:berries:liechi.png?nolink|}} | Liechi Berry | Raises Attack if HP is below 25%. | 3 | | {{gameplay:berries:leppa.png?nolink|}} | Leppa Berry | Restores 10 PP to a move if its PP reaches 0. | 2 | | {{gameplay:berries:lum.png?nolink|}} | Lum Berry | Cures any non-volatile status condition and confusion | 2 | | {{gameplay:berries:petaya.png?nolink|}} | Petaya Berry | Raises Sp. Atk if HP is below 25%. | 3 | | {{gameplay:berries:salac.png?nolink|}} | Salac Berry | Raises Speed if HP is below 25%. | 3 | | {{gameplay:berries:sitrus.png?nolink|}} | Sitrus Berry | Restores 25% HP if HP is below 50%. | 2 | | {{gameplay:berries:starf.png?nolink|}} | Starf Berry | Sharply raises a random stat if HP is below 25%. | 3 | \\ ===== Type Boosting Items ===== Inceases the damage of a specific move type by 20%, all the below items are found in the {{gameplay:balls:ub2.png?nolink|}} Ultra tier. Stacks additively, i.e 4 black belts would increase the damage of fighting type moves by 80%. These do not effect the damage of fixed damage moves like Night Shade or Metal Burst. //Note: Max Stack indicates the maximum amount of this item you can hold at one time, per pokemon for held items.// ^ Item ^^ Type Boosted ^ Max Stack ^ | {{gameplay:items:silk_scarf.png?nolink|}} | Silk Scarf | {{gameplay:types:normal.png?60&nolink|}} | 99 | | {{gameplay:items:black_belt.png?nolink|}} | Black Belt | {{gameplay:types:fighting.png?60&nolink|}} | 99 | | {{gameplay:items:sharp_beak.png?nolink|}} | Sharp Beak | {{gameplay:types:flying.png?60&nolink|}} | 99 | | {{gameplay:items:poison_barb.png?nolink|}} | Poison Barb | {{gameplay:types:poison.png?60&nolink|}} | 99 | | {{gameplay:items:soft_sand.png?nolink|}} | Soft Sand | {{gameplay:types:ground.png?60&nolink|}} | 99 | | {{gameplay:items:hard_stone.png?nolink|}} | Hard Stone | {{gameplay:types:rock.png?60&nolink|}} | 99 | | {{gameplay:items:silver_powder.png?nolink|}} | Silver Powder | {{gameplay:types:bug.png?60&nolink|}} | 99 | | {{gameplay:items:spell_tag.png?nolink|}} | Spell Tag | {{gameplay:types:ghost.png?60&nolink|}} | 99 | | {{gameplay:items:metal_coat.png?nolink|}} | Metal Coat | {{gameplay:types:steel.png?60&nolink|}} | 99 | | {{gameplay:items:charcoal.png?nolink|}} | Charcoal | {{gameplay:types:fire.png?60&nolink|}} | 99 | | {{gameplay:items:mystic_water.png?nolink|}} | Mystic Water | {{gameplay:types:water.png?60&nolink|}} | 99 | | {{gameplay:items:miracle_seed.png?nolink|}} | Miracle Seed | {{gameplay:types:grass.png?60&nolink|}} | 99 | | {{gameplay:items:magnet.png?nolink|}} | Magnet | {{gameplay:types:electric.png?60&nolink|}} | 99 | | {{gameplay:items:twisted_spoon.png?nolink|}} | Twisted Spoon | {{gameplay:types:psychic.png?60&nolink|}} | 99 | | {{gameplay:items:never_melt_ice.png?nolink|}} | Never-Melt Ice | {{gameplay:types:ice.png?60&nolink|}} | 99 | | {{gameplay:items:dragon_fang.png?nolink|}} | Dragon Fang | {{gameplay:types:dragon.png?60&nolink|}} | 99 | | {{gameplay:items:black_glasses.png?nolink|}} | Black Glasses | {{gameplay:types:dark.png?60&nolink|}} | 99 | | {{gameplay:items:fairy_feather.png?nolink|}} | Fairy Feather | {{gameplay:types:fairy.png?60&nolink|}} | 99 | \\ ===== Species Stat Boosters ===== //Note: Max Stack indicates the maximum amount of this item you can hold at one time, per pokemon for held items.// ^ ^Item ^ Rarity ^ Weight ^ Effect ^ Max Stack^ | {{gameplay:items:light_ball.png?nolink|}} | Light Ball | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 0 or 12 | Doubles Attack and Special Attack for Pikachu. \\ Can also appear if one of your party members knows the move Fling. | 1 | | {{gameplay:items:thick_club.png?nolink|}} | Thick Club | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 0 or 12 | Doubles Attack for Cubone, Marowak, and Alolan Marowak. | 1 | | {{gameplay:items:metal_powder.png?nolink|}} | Metal Powder | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 0 or 12 | Doubles Defense for Ditto. | 1 | | {{gameplay:items:quick_powder.png?nolink|}} | Quick Powder | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 0 or 12 | Doubles Speed for Ditto. | 1 | ===== Other Held Items ===== //Note: Max Stack indicates the maximum amount of this item you can hold at one time, per pokemon for held items.// ^ ^Item ^ Rarity ^ Weight ^ Effect ^ Max Stack^ | {{gameplay:items:reviver_seed.png?nolink}} | Reviver Seed | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 4 | "Revives the holder for 1/2 HP upon fainting." \\ In addition, this removes all stat changes as would normally happen when a Pokemon is KO'd and is one time use. Current circumstances where the Pokemon is not revived include: getting hit by an OHKO move, Weather Damage, and using Self Destruct or another similar move. Currently due to a bug, taking poison or burn damage will revive the Pokemon. | 1 | | {{gameplay:items:stick.png?nolink}} | Baton | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 2 | "Allows passing along effects when switching Pokémon, which also bypasses traps." \\ The Baton transfers to the switched pokémon after use. | 1 | | {{gameplay:items:focus_band.png?nolink}} | Focus Band | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 5 | "Adds a 10% chance to survive with 1 HP after being damaged enough to faint." | 5 | | {{gameplay:items:golden_punch.png?nolink}} | Golden Punch | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 2 | "Grants 50% of damage inflicted as money." | 5 | | {{gameplay:items:grip_claw.png?nolink}} | Grip Claw | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 5 | "Upon attacking, there is a 10% chance the foe's held item will be stolen." \\ This effect works per hit with attacking moves that hit more than once. | 5 | | {{gameplay:items:quick_claw.png?nolink}} | Quick Claw | 04{{gameplay:balls:ub2.png?nolink}} Ultra | 3 | "Adds a 10% chance to move first regardless of speed (after priority)." | 3 | | {{gameplay:items:kings_rock.png?nolink}} | King's Rock | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 3 | "Adds a 10% chance an attack move will cause the opponent to flinch." | 3 | | {{gameplay:items:leftovers.png?nolink}} | Leftovers | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 3 | "Heals 1/16 of a Pokémon's maximum HP every turn." | 4 | | {{gameplay:items:flame_orb.png?nolink}} | Flame Orb | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 0 | "Burns its holder at the end of the turn if they do not have a status condition already." \\ In addition, if one type of orb is held, another cannot be applied. Only appears if a party member has Facade, Trick, Switcheroo, Fling, Psycho Shift, Guts, Quick Feet, Marvel Scale, or Flare Boost, with a weight of 10 | 1 | | {{gameplay:items:toxic_orb.png?nolink}} | Toxic Orb | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 0 | "Badly poisons its holder at the end of the turn if they do not have a status condition already." \\ In addition, if one type of orb is held, another cannot be applied. Only appears if a party member has Facade, Trick, Switcheroo, Fling, Psycho Shift, Guts, Quick Feet, Marvel Scale, Toxic Boost, or Poison Heal, with a weight of 10 | 1 | | {{gameplay:items:lucky_egg.png?nolink}} | Lucky Egg | 07Doesn't Show in Shop | | "Increases the holder's gain of EXP. Points by 40%." | 99 | | {{gameplay:items:golden_egg.png?nolink}} | Golden Egg | 07Doesn't Show in Shop | | "Increases the holder's gain of EXP. Points by 100%." | 99 | | {{gameplay:items:zoom_lens.png?nolink}} | Multi Lens | 06{{gameplay:balls:mb2.png?nolink}} Master | 18 | "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively." \\ This effect works per hit with attacking moves that hit more than once. | 3 | | {{gameplay:items:max_mushrooms.png?nolink}} | Form Change Item | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 6, 12, 18, 24 | "Causes certain Pokémon to change form". \\ Can only appear if you have a party member that can use them, these are various items for changing the form of your pokemon, for example: Mega Stones, Max Mushrooms, Rusted Sword, Rusted Shield, a full list of these can be found [[forms#form_change_by_item|on this page]] or on the [[items:pool|Full Item Pool]] | 1 | | {{gameplay:items:shell_bell.png?nolink}} | Shell Bell | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 3 | "Heals 1/8 of the Pokemon's dealt damage." | 4 | | {{gameplay:items:soothe_bell.png?nolink}} | Soothe Bell | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 4 | "Increases friendship gain per victory by 50%." | 3 | | {{gameplay:items:soul_dew.png?nolink}} | Soul Dew | 04{{gameplay:balls:rb2.png?nolink}} Rogue | 7 | "Increases the influence of a Pokémon's nature on its stats by 10% (additive)." | 10 | | {{gameplay:items:wide_lens.png?nolink}} | Wide Lens | 03{{gameplay:balls:ub2.png?nolink}} Ultra | 4 | "Increases move accuracy by 5 (maximum 100)." | 3 | | {{gameplay:items:mini_black_hole.png?nolink}} | Mini Black Hole | 06{{gameplay:balls:mb2.png?nolink}} Master | 1 | "Every turn, the holder acquires one held item from the foe." \\ Not available by default. | 1 | \\ ====== Passive Boosts ====== For Mega Bracelet, Dynamax Band: * For waves 1-50 - the weight is 9. * For waves 51-100 - the weight is 18. * For waves 101-150 - the weight is 27. * For waves 151+ - the weight is 36. For the Tera Orb: * For waves 1-50 - the weight is 1 * For waves 51-100 - the weight is 2 * For waves 101+ - the weight is 4 //Note: Max Stack indicates the maximum amount of this item you can hold at one time in total.// ^ Item |^ Rarity ^ Weight ^ Effect ^ Additional Information ^ Max Stack^ | {{gameplay:balls:pb_gold.png?nolink&125}} | Golden Poké Ball | N/A | | Adds 1 extra item option at the end of every battle. | Awarded after certain battles. Resulting in a maximum of 6 options in the shop. | 3 | | {{gameplay:items:map.png?nolink&125}} | Map | {{gameplay:balls:gb2.png?nolink&24}} Great | 1 | Allows the player to choose their next [[gameplay:biomes|biome]] from any possible option(s). | Only available in [[gameplay:modes:classic|Classic Mode]] and [[gameplay:modes:challenges|Challenge Mode]]. Cannot be found in the rewards screen after wave 180. | 1 | | {{gameplay:items:amulet_coin.png?nolink&125}} | Amulet Coin | {{gameplay:balls:ub2.png?nolink&24}} Ultra | 3 | Increases money rewards from all sources by 20%. | | 5 | | {{gameplay:items:coin_case.png?nolink&125}} | Coin Case | Unimplemented | | After every 10th battle, receive 10% of your money in interest. | | | | {{gameplay:items:oval_charm.png?nolink&125}} | Oval Charm | Unimplemented | 6 | When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP. | | | | {{gameplay:items:lock_capsule.png?nolink&125}} | Lock Capsule | {{gameplay:balls:rb2.png?nolink&24}} Rogue | 3 | Allows you to lock item rarities when rerolling items. | [[items#Reroll cost|(See rerolling costs.)]]. | 1 | | {{gameplay:items:candy_jar.png?nolink&125}} | Candy Jar | {{gameplay:balls:ub2.png?nolink&24}} Ultra | 5 | Increases the number of levels added by Rare Candy items by 1. | | 99 | | {{gameplay:items:exp_share.png?nolink&125}} | EXP. All | {{gameplay:balls:ub2.png?nolink&24}} Ultra | 10 | Non-participants receive 20% of a single participant's EXP. Points. | | 5 | | {{gameplay:items:exp_balance.png?nolink&125}} | EXP. Balance | {{gameplay:balls:ub2.png?nolink&24}} Ultra | 3 | Balances 20% of your total earned exp towards the lowest leveled party member(s) | | 4 | | {{gameplay:items:exp_charm.png?nolink&125}} | EXP. Charm | {{gameplay:balls:ub2.png?nolink&24&24}} Ultra | 8 | Increases gain of EXP. Points by 25%. | Awarded after certain battles. | 99 | | {{gameplay:items:super_exp_charm.png?nolink&125}} | Super EXP. Charm | {{gameplay:balls:rb2.png?nolink&24}} Rogue | 8 | Increases gain of EXP. Points by 60%. | Awarded after certain battles. | 30 | | {{gameplay:items:golden_exp_charm.png?nolink&125}} | Golden EXP. Charm | N/A | | Increases gain of EXP. Points by 100%. | Only available in the Daily Run. | | | {{gameplay:items:shiny_charm.png?nolink&125}} | Shiny Charm | {{gameplay:balls:mb2.png?nolink&24}} Master | 14 | Dramatically increases the chance of a wild Pokémon being Shiny. | Wild Shiny odds are 1/2048 (0.048%) by default. First Shiny Charm increases the odds by a factor of 8 to 1/256 (0.39%), additional Shiny Charms increase the odds by a factor of 2 (1/128, 1/64, 1/32). | 4 | | {{gameplay:items:ability_charm.png?nolink&125}} | Ability Charm | {{gameplay:balls:rb2.png?nolink&24}} Rogue | 6 | Dramatically increases the chance of a wild Pokémon having a Hidden Ability. | Initial odds of a Pokemon having a hidden ability are 1/128, the ability charm increases the odds by a factor of 2 for each additional charm you have. (e.g: 1/64, 1/32, etc.) | 4 | | {{gameplay:items:scanner.png?nolink&125}} | IV Scanner | {{gameplay:balls:ub2.png?nolink&24}} Ultra | 4 | Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first. | Message "Best" corresponds to 31 IV, "Fantastic" to 30 IV, "Very Good" to 29 to 21 IV, "Pretty Good" to 20 to 11 IV, "Decent" to 10 to 1 IV, and "No Good" to 0 IV, if a stat is displayed as green in the preview it means that stat is better than what your starter has. | 3 | | {{gameplay:items:mega_bracelet.png?nolink&125}} | Mega Bracelet | {{gameplay:balls:rb2.png?nolink&24}} Rogue | 9, 18, 27, 36 | Mega Stones become available. | Mega Stones are considered a Form Change Item and information about them can be found in the Other Held Items section. | 1 | | {{gameplay:items:dynamax_band.png?nolink&125}} | Dynamax Band | {{gameplay:balls:rb2.png?nolink&24}} Rogue | 9, 18, 27, 36 | Max Mushrooms become available. | This only enables Gigantamax forms; other Pokémon cannot Dynamax. \\ Max Mushrooms are considered a Form Change Item and information about them can be found in the Other Held Items section. | 1 | | {{gameplay:items:tera_orb.png?nolink&125}} | Tera Orb | {{gameplay:balls:ub2.png?nolink&24}} Ultra | 1, 2, 4 | Tera Shards become available. | | 1 | | {{gameplay:items:berry_pouch.png?nolink&125}} | Berry Pouch | {{gameplay:balls:rb2.png?nolink&24}} Rogue | 4 | Adds a 30% chance that a used berry will not be consumed. | | 3 | | {{gameplay:items:healing_charm.png?nolink&125}} | Healing Charm | {{gameplay:balls:mb2.png?nolink&24}} Master | 18 | Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives). | | 5 | \\ ====== TMs ====== \\ {{wst>navbox}} {{tag>[items]}}