Completing Classic mode will now reward all Pokemon that participated in the final battle with a ribbon on their associated starter(s)! Not only that, but there is a reward of an Egg Voucher Plus for EACH unique ribbon earned this way! Try out some new Pokemon and teams in classic mode! Completion ribbons will be displayed in both the starter menu and Pokemon summary tab.
Some egg moves, learnsets, and passives have been updated yet again
Fused Pokemon friendship gain will now give candies to both components of the fusion, though the friendship gain is halved to compensate
Manaphy Eggs now display their gacha origin
Wonder Guard bosses can now be caught with any Pokeball
Endless token weight have been adjusted
Genesect now has forms
Steel type icon changed
Renamed pseudolegendary to be sub-legendary and created achievements for catching/hatching one
Mints now unlock natures permanently
Recovery tokens ramp up slower
Smack Down
Gyro Ball
Knock Off
Venom Drench
Mighty Cleave
Acupressure
Expanding Force
Tickle
Tearful Look
Decorate
Techno Blast
Water Shuriken
Bouncy Bubble
Take Heart
Parting Shot
Curse
Revelation Dance
Glacial Lance is now contact
Rapid Spin, Defog, Tidy Up, Mortal Spin now remove hazards
Fell stinger
Bouncy Bubble hits all enemies
Jump Kick, High Jump Kick, Axe Kick, and Supercell Slam work with Reckless
Sniper
Anger Shell
Forewarn
Frisk
Neutralizing Gas
Moody
Mummy (passive)
Opportunist
Guard Dog
Rattled
Protosynthesis and Quark Drive
Scrappy
Intrepid Sword and Dauntless Shield now trigger once per battle
Supersweet Syrup
Cotton Down
Cursed Body
Healer
Scrappy and Mind's Eye (passive)
n/a
More localization (Spanish, French, Italian, German)
UI for friendship candy progress
Elixirs and PP up/max now shows PP
Added swapping A and B option to gamepad
More override capabilities
Reward screen now shows Pokeballs in inventory
Other bug fixes
Shedinja PP
Two turn moves can no longer switch targets
Eggs during dailies give candies properly
Some stat UI displaying improperly
Recoil moves should deal at least 1 recoil damage
Fixed crash when enemies used counter moves
Shedinja can now properly get its passive
Fixed bug where level capped Pokemon were not gaining friendship
Arena tags now check sides
Fixed yawned Pokemon in a semi-vulnerable state
Lum cures confuse and status in the same turn
Fixed some TM compatibilities
Hunger Switch no longer works while terastallized
Revive weight cap was too low
Mythicals hatched displayed wrong stat
Flare Blitz works under gravity