changelog:582024

Translations of this page:

Completing Classic mode will now reward all Pokemon that participated in the final battle with a ribbon on their associated starter(s)! Not only that, but there is a reward of an Egg Voucher Plus for EACH unique ribbon earned this way! Try out some new Pokemon and teams in classic mode! Completion ribbons will be displayed in both the starter menu and Pokemon summary tab.

Some egg moves, learnsets, and passives have been updated yet again

Fused Pokemon friendship gain will now give candies to both components of the fusion, though the friendship gain is halved to compensate

Manaphy Eggs now display their gacha origin

Wonder Guard bosses can now be caught with any Pokeball

Endless token weight have been adjusted

Genesect now has forms

Steel type icon changed

Renamed pseudolegendary to be sub-legendary and created achievements for catching/hatching one

Mints now unlock natures permanently

Recovery tokens ramp up slower

Moves

Smack Down

Gyro Ball

Knock Off

Venom Drench

Mighty Cleave

Acupressure

Expanding Force

Tickle

Tearful Look

Decorate

Techno Blast

Water Shuriken

Bouncy Bubble

Take Heart

Parting Shot

Curse

Revelation Dance

Glacial Lance is now contact

Rapid Spin, Defog, Tidy Up, Mortal Spin now remove hazards

Fell stinger

Bouncy Bubble hits all enemies

Jump Kick, High Jump Kick, Axe Kick, and Supercell Slam work with Reckless

Abilities

Sniper

Anger Shell

Forewarn

Frisk

Neutralizing Gas

Moody

Mummy (passive)

Opportunist

Guard Dog

Rattled

Protosynthesis and Quark Drive

Scrappy

Intrepid Sword and Dauntless Shield now trigger once per battle

Supersweet Syrup

Cotton Down

Cursed Body

Healer

Scrappy and Mind's Eye (passive)

Items

n/a

More localization (Spanish, French, Italian, German)

UI for friendship candy progress

Elixirs and PP up/max now shows PP

Added swapping A and B option to gamepad

More override capabilities

Reward screen now shows Pokeballs in inventory

Other bug fixes

Shedinja PP

Two turn moves can no longer switch targets

Eggs during dailies give candies properly

Some stat UI displaying improperly

Recoil moves should deal at least 1 recoil damage

Fixed crash when enemies used counter moves

Shedinja can now properly get its passive

Fixed bug where level capped Pokemon were not gaining friendship

Arena tags now check sides

Fixed yawned Pokemon in a semi-vulnerable state

Lum cures confuse and status in the same turn

Fixed some TM compatibilities

Hunger Switch no longer works while terastallized

Revive weight cap was too low

Mythicals hatched displayed wrong stat

Flare Blitz works under gravity

  • /var/www/prwiki/data/pages/changelog/582024.txt
  • Last modified: 2024/05/15 19:20
  • by akumareiki